The Sega Saturn was developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe as the successor to the Sega Genesis. The Saturn has a dual-CPU architecture and eight processors.
After the debut of the Nintendo 64 in late 1996, the Saturn rapidly lost market share in the U.S., where it was discontinued in 1998. Although the system is remembered for several well-regarded games the Saturn's reputation is mixed due to its complex hardware design and limited third-party support. Sega's management has been criticized for its decision-making during the system's development and discontinuation.